AI Insights · Timothy · April 2023
Top 5 Hybridcasual Games on Android in Central America: Q1 2023 Performance
Discover the performance trends of the top 5 hybridcasual games on Android in Central America during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 hybridcasual games on Android in Central America demonstrated varying trends in weekly downloads, revenue, and active users. Let's dive into the performance of each game.
Stumble Guys from Scopely saw a fluctuating trend in weekly revenue, peaking at about $40K in late December and ending the quarter with approximately $38K in the last week of March. Weekly downloads started strong with around 293K in late December, experiencing a decline mid-quarter, and picking up to nearly 160K by the end of March. Active users also showed a decline from nearly 2M in late December to about 1.2M by the end of March.
Triple Match 3D by Boombox Games LTD displayed steady weekly revenue, hovering around $5K-$7K throughout the quarter. Downloads started at 3K in late December and grew to approximately 5.4K by the end of March. The game saw a consistent increase in active users, from about 4.2K in late December to over 8.5K by the end of March.
Sniper 3D:Gun Shooting Games from Wildlife Studios had a relatively stable weekly revenue, peaking at $6.3K in mid-February and ending the quarter around $4.5K. Weekly downloads fluctuated, starting at 52K in late December, peaking at 81K in mid-March, and closing the quarter at about 62K. Active users saw a rise from 324K in late December to around 343K by the end of March.
Pixel Gun 3D - FPS Shooter by Pixel Gun 3D showed a decline in weekly revenue from $8.9K in late December to around $3.3K by the end of March. Downloads decreased from 22K in late December to about 16K by the end of March. Active users also dropped from about 107K in late December to 91K by the end of March.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced varying weekly revenue, starting at $7K in late December, dipping to $2K in mid-January, and ending the quarter at $4.9K. Downloads showed an increase from 9.9K in late December to nearly 17K by the end of March. Active users remained relatively stable, starting at 96K in late December and rising to 118K by the end of March.
These insights come from Sensor Tower, where you can find more detailed analytics and trends for mobile applications.